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authorhazel <hazel@hazelthats.me>2026-01-26 22:04:39 +0100
committerhazel <hazel@hazelthats.me>2026-01-26 22:04:39 +0100
commit567c422f8cd42eba2437f9a8c2522716a1649be7 (patch)
tree93c5b296f3b7c14b626d0aadf5cad37764c41c74 /source/game/input/definitions/gamepad/SensorGamepadDefinition.cs
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celesteia archive, last updated april 9th 2024
Signed-off-by: hazel <hazel@hazelthats.me>
Diffstat (limited to 'source/game/input/definitions/gamepad/SensorGamepadDefinition.cs')
-rw-r--r--source/game/input/definitions/gamepad/SensorGamepadDefinition.cs13
1 files changed, 13 insertions, 0 deletions
diff --git a/source/game/input/definitions/gamepad/SensorGamepadDefinition.cs b/source/game/input/definitions/gamepad/SensorGamepadDefinition.cs
new file mode 100644
index 0000000..ebbf2be
--- /dev/null
+++ b/source/game/input/definitions/gamepad/SensorGamepadDefinition.cs
@@ -0,0 +1,13 @@
+using System;
+
+namespace Celesteia.Game.Input.Definitions.Gamepad {
+ public class SensorGamepadDefinition : IFloatInputDefinition {
+ public GamePadSensor Sensor;
+ private float _current = 0;
+
+ public float Test() {
+ _current = GamepadHelper.PollSensor(Sensor);
+ return _current;
+ }
+ }
+} \ No newline at end of file