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authorhazel <hazel@hazelthats.me>2026-01-26 22:04:39 +0100
committerhazel <hazel@hazelthats.me>2026-01-26 22:04:39 +0100
commit567c422f8cd42eba2437f9a8c2522716a1649be7 (patch)
tree93c5b296f3b7c14b626d0aadf5cad37764c41c74 /source/resources/management/BlockManager.cs
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celesteia archive, last updated april 9th 2024
Signed-off-by: hazel <hazel@hazelthats.me>
Diffstat (limited to 'source/resources/management/BlockManager.cs')
-rw-r--r--source/resources/management/BlockManager.cs77
1 files changed, 77 insertions, 0 deletions
diff --git a/source/resources/management/BlockManager.cs b/source/resources/management/BlockManager.cs
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+++ b/source/resources/management/BlockManager.cs
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+using System;
+using System.Collections.Generic;
+using System.Diagnostics;
+using Celesteia.Resources.Sprites;
+using Celesteia.Resources.Types;
+using Microsoft.Xna.Framework.Content;
+using Microsoft.Xna.Framework.Graphics;
+using MonoGame.Extended.TextureAtlases;
+
+namespace Celesteia.Resources.Management {
+ public abstract class BlockSpriteProperties {
+ public const int SIZE = 8;
+ }
+
+ public class BlockManager : IResourceManager {
+ private List<BlockType> Types;
+ private BlockType[] BakedTypes;
+ private Dictionary<string, byte> keys = new Dictionary<string, byte>();
+
+ public BlockFrames BreakAnimation;
+ public BlockFrames Selection;
+
+ private void LoadBreakingAnimation(ContentManager Content) {
+ Debug.WriteLine($"Loading block break animation...");
+ BreakAnimation = new BlockFrames(TextureAtlas.Create("blockbreak", Content.Load<Texture2D>("sprites/blockbreak"),
+ BlockSpriteProperties.SIZE,
+ BlockSpriteProperties.SIZE
+ ), 0, 3);
+ }
+
+ private void LoadSelector(ContentManager Content) {
+ Debug.WriteLine($"Loading block selector...");
+ Selection = new BlockFrames(TextureAtlas.Create("selection", Content.Load<Texture2D>("sprites/blockselection"),
+ BlockSpriteProperties.SIZE,
+ BlockSpriteProperties.SIZE
+ ), 0, 1);
+ }
+
+ private List<IResourceCollection> _collections = new List<IResourceCollection>();
+ public void AddCollection(IResourceCollection collection) => _collections.Add(collection);
+
+ public void LoadContent(ContentManager Content) {
+ LoadBreakingAnimation(Content);
+ LoadSelector(Content);
+
+ Debug.WriteLine($"Loading block types...");
+
+ Types = new List<BlockType>();
+
+ foreach (IResourceCollection collection in _collections)
+ LoadCollection(collection);
+
+ BakedTypes = Types.ToArray();
+ }
+
+ private void LoadCollection(IResourceCollection collection) {
+ foreach (NamespacedKey key in collection.GetBlocks().Keys) {
+ AddType(key, collection.GetBlocks()[key]);
+ }
+ }
+
+ private byte next = 0;
+ private void AddType(NamespacedKey key, BlockType type) {
+ type.SetID(next++);
+ keys.Add(key.Qualify(), type.GetID());
+
+ Types.Add(type);
+ }
+
+ public BlockType GetBlock(byte id) => BakedTypes[id];
+
+ public IResourceType GetResource(NamespacedKey key) {
+ if (!keys.ContainsKey(key.Qualify())) throw new NullReferenceException();
+ return BakedTypes[keys[key.Qualify()]];
+ }
+ }
+} \ No newline at end of file