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authorhazel <hazel@hazelthats.me>2026-01-26 22:04:39 +0100
committerhazel <hazel@hazelthats.me>2026-01-26 22:04:39 +0100
commit567c422f8cd42eba2437f9a8c2522716a1649be7 (patch)
tree93c5b296f3b7c14b626d0aadf5cad37764c41c74 /source/ui/elements/Image.cs
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celesteia archive, last updated april 9th 2024
Signed-off-by: hazel <hazel@hazelthats.me>
Diffstat (limited to 'source/ui/elements/Image.cs')
-rw-r--r--source/ui/elements/Image.cs59
1 files changed, 59 insertions, 0 deletions
diff --git a/source/ui/elements/Image.cs b/source/ui/elements/Image.cs
new file mode 100644
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+++ b/source/ui/elements/Image.cs
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+using System;
+using Microsoft.Xna.Framework;
+using Microsoft.Xna.Framework.Graphics;
+using MonoGame.Extended.TextureAtlases;
+
+namespace Celesteia.UI.Elements {
+ public class Image : Element {
+ private Texture2D _texture;
+ public Color _color;
+
+ public Image(Rect rect) {
+ SetRect(rect);
+ }
+
+ public Image SetTexture(Texture2D texture) {
+ _texture = texture;
+ return this;
+ }
+
+ public Image SetColor(Color color) {
+ _color = color;
+ return this;
+ }
+
+ public Image SetPivotPoint(Vector2 pivot) {
+ SetPivot(pivot);
+ return this;
+ }
+
+ private TextureAtlas _patches;
+ private int _patchSize;
+ public Image MakePatches(int size) {
+ if (_texture != null) {
+ _patchSize = size;
+ _patches = TextureAtlas.Create("patches", _texture, _patchSize, _patchSize);
+ }
+ return this;
+ }
+
+ public override void Draw(SpriteBatch spriteBatch)
+ {
+ if (_patches != null) ImageUtilities.DrawPatched(spriteBatch, GetRectangle(), _patches, _patchSize, _color);
+ else spriteBatch.Draw(GetTexture(spriteBatch), GetRectangle(), null, _color);
+ }
+
+ public Texture2D GetTexture(SpriteBatch spriteBatch)
+ {
+ if (_texture == null) {
+ // Make a new texture.
+ _texture = new Texture2D(spriteBatch.GraphicsDevice, 1, 1);
+
+ // Set the default texture to one gray pixel.
+ _texture.SetData(new[] { Color.Gray });
+ }
+
+ return _texture;
+ }
+ }
+} \ No newline at end of file