diff options
Diffstat (limited to 'source/game/systems/ui/GameGUIDrawSystem.cs')
| -rw-r--r-- | source/game/systems/ui/GameGUIDrawSystem.cs | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/source/game/systems/ui/GameGUIDrawSystem.cs b/source/game/systems/ui/GameGUIDrawSystem.cs new file mode 100644 index 0000000..0140786 --- /dev/null +++ b/source/game/systems/ui/GameGUIDrawSystem.cs @@ -0,0 +1,12 @@ +using Celesteia.GUIs.Game; +using Microsoft.Xna.Framework; +using MonoGame.Extended.Entities.Systems; + +namespace Celesteia.Game.Systems.UI { + public class GameGUIDrawSystem : DrawSystem { + private GameGUI _gui; + + public GameGUIDrawSystem(GameGUI gui) => _gui = gui; + public override void Draw(GameTime gameTime) => _gui.Draw(gameTime); + } +}
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