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-rw-r--r--source/resources/management/BlockManager.cs77
-rw-r--r--source/resources/management/EntityManager.cs46
-rw-r--r--source/resources/management/FontManager.cs43
-rw-r--r--source/resources/management/ItemManager.cs47
-rw-r--r--source/resources/management/RecipeManager.cs34
-rw-r--r--source/resources/management/SkyboxAssets.cs42
6 files changed, 289 insertions, 0 deletions
diff --git a/source/resources/management/BlockManager.cs b/source/resources/management/BlockManager.cs
new file mode 100644
index 0000000..2271c0c
--- /dev/null
+++ b/source/resources/management/BlockManager.cs
@@ -0,0 +1,77 @@
+using System;
+using System.Collections.Generic;
+using System.Diagnostics;
+using Celesteia.Resources.Sprites;
+using Celesteia.Resources.Types;
+using Microsoft.Xna.Framework.Content;
+using Microsoft.Xna.Framework.Graphics;
+using MonoGame.Extended.TextureAtlases;
+
+namespace Celesteia.Resources.Management {
+ public abstract class BlockSpriteProperties {
+ public const int SIZE = 8;
+ }
+
+ public class BlockManager : IResourceManager {
+ private List<BlockType> Types;
+ private BlockType[] BakedTypes;
+ private Dictionary<string, byte> keys = new Dictionary<string, byte>();
+
+ public BlockFrames BreakAnimation;
+ public BlockFrames Selection;
+
+ private void LoadBreakingAnimation(ContentManager Content) {
+ Debug.WriteLine($"Loading block break animation...");
+ BreakAnimation = new BlockFrames(TextureAtlas.Create("blockbreak", Content.Load<Texture2D>("sprites/blockbreak"),
+ BlockSpriteProperties.SIZE,
+ BlockSpriteProperties.SIZE
+ ), 0, 3);
+ }
+
+ private void LoadSelector(ContentManager Content) {
+ Debug.WriteLine($"Loading block selector...");
+ Selection = new BlockFrames(TextureAtlas.Create("selection", Content.Load<Texture2D>("sprites/blockselection"),
+ BlockSpriteProperties.SIZE,
+ BlockSpriteProperties.SIZE
+ ), 0, 1);
+ }
+
+ private List<IResourceCollection> _collections = new List<IResourceCollection>();
+ public void AddCollection(IResourceCollection collection) => _collections.Add(collection);
+
+ public void LoadContent(ContentManager Content) {
+ LoadBreakingAnimation(Content);
+ LoadSelector(Content);
+
+ Debug.WriteLine($"Loading block types...");
+
+ Types = new List<BlockType>();
+
+ foreach (IResourceCollection collection in _collections)
+ LoadCollection(collection);
+
+ BakedTypes = Types.ToArray();
+ }
+
+ private void LoadCollection(IResourceCollection collection) {
+ foreach (NamespacedKey key in collection.GetBlocks().Keys) {
+ AddType(key, collection.GetBlocks()[key]);
+ }
+ }
+
+ private byte next = 0;
+ private void AddType(NamespacedKey key, BlockType type) {
+ type.SetID(next++);
+ keys.Add(key.Qualify(), type.GetID());
+
+ Types.Add(type);
+ }
+
+ public BlockType GetBlock(byte id) => BakedTypes[id];
+
+ public IResourceType GetResource(NamespacedKey key) {
+ if (!keys.ContainsKey(key.Qualify())) throw new NullReferenceException();
+ return BakedTypes[keys[key.Qualify()]];
+ }
+ }
+} \ No newline at end of file
diff --git a/source/resources/management/EntityManager.cs b/source/resources/management/EntityManager.cs
new file mode 100644
index 0000000..74a4dbe
--- /dev/null
+++ b/source/resources/management/EntityManager.cs
@@ -0,0 +1,46 @@
+using System;
+using System.Collections.Generic;
+using System.Diagnostics;
+using Celesteia.Resources.Types;
+using Microsoft.Xna.Framework.Content;
+
+namespace Celesteia.Resources.Management {
+ public class EntityManager : IResourceManager {
+ public List<EntityType> Types;
+ private EntityType[] BakedTypes;
+ private Dictionary<string, byte> keys = new Dictionary<string, byte>();
+
+ private List<IResourceCollection> _collections = new List<IResourceCollection>();
+ public void AddCollection(IResourceCollection collection) => _collections.Add(collection);
+
+ public void LoadContent(ContentManager Content) {
+ Debug.WriteLine($"Loading entity types...");
+
+ Types = new List<EntityType>();
+
+ foreach (IResourceCollection collection in _collections)
+ LoadCollection(collection);
+
+ BakedTypes = Types.ToArray();
+ }
+
+ private void LoadCollection(IResourceCollection collection) {
+ foreach (NamespacedKey key in collection.GetEntities().Keys) {
+ AddType(key, collection.GetEntities()[key]);
+ }
+ }
+
+ private byte next = 0;
+ private void AddType(NamespacedKey key, EntityType type) {
+ type.SetID(next++);
+ keys.Add(key.Qualify(), type.GetID());
+
+ Types.Add(type);
+ }
+
+ public IResourceType GetResource(NamespacedKey key) {
+ if (!keys.ContainsKey(key.Qualify())) throw new NullReferenceException();
+ return BakedTypes[keys[key.Qualify()]];
+ }
+ }
+} \ No newline at end of file
diff --git a/source/resources/management/FontManager.cs b/source/resources/management/FontManager.cs
new file mode 100644
index 0000000..482f25e
--- /dev/null
+++ b/source/resources/management/FontManager.cs
@@ -0,0 +1,43 @@
+using System.Collections.Generic;
+using System.Diagnostics;
+using Microsoft.Xna.Framework.Content;
+using Microsoft.Xna.Framework.Graphics;
+
+namespace Celesteia.Resources.Management {
+ public abstract class FontProperties {
+ public const int STANDARD_SIZE = 12;
+ }
+
+ public class FontTypes {
+ public FontType DEFAULT { get; private set; }
+ private List<FontType> Types;
+
+ public void LoadContent(ContentManager Content) {
+ Debug.WriteLine($"Loading fonts...");
+
+ Types = new List<FontType>();
+
+ Types.Add(DEFAULT = new FontType("Hobo", Content.Load<SpriteFont>("Hobo")));
+ }
+
+ public FontType GetFontType(string name) {
+ return Types.Find(x => x.Name == name);
+ }
+ }
+
+ public class FontType {
+ public readonly string Name;
+ public readonly SpriteFont Font;
+
+ public FontType(string name, SpriteFont font) {
+ Name = name;
+ Font = font;
+
+ Debug.WriteLine($" Font '{name}' loaded.");
+ }
+
+ public float Scale(float targetFontSize) {
+ return targetFontSize / FontProperties.STANDARD_SIZE;
+ }
+ }
+} \ No newline at end of file
diff --git a/source/resources/management/ItemManager.cs b/source/resources/management/ItemManager.cs
new file mode 100644
index 0000000..3970d7d
--- /dev/null
+++ b/source/resources/management/ItemManager.cs
@@ -0,0 +1,47 @@
+using System;
+using System.Collections.Generic;
+using System.Diagnostics;
+using Celesteia.Resources.Types;
+using Microsoft.Xna.Framework.Content;
+
+namespace Celesteia.Resources.Management {
+
+ public class ItemManager : IResourceManager {
+ private List<ItemType> Types;
+ private ItemType[] BakedTypes;
+ private Dictionary<string, byte> keys = new Dictionary<string, byte>();
+
+ private List<IResourceCollection> _collections = new List<IResourceCollection>();
+ public void AddCollection(IResourceCollection collection) => _collections.Add(collection);
+
+ public void LoadContent(ContentManager Content) {
+ Debug.WriteLine($"Loading item types...");
+
+ Types = new List<ItemType>();
+
+ foreach (IResourceCollection collection in _collections)
+ LoadCollection(collection);
+
+ BakedTypes = Types.ToArray();
+ }
+
+ private void LoadCollection(IResourceCollection collection) {
+ foreach (NamespacedKey key in collection.GetItems().Keys) {
+ AddType(key, collection.GetItems()[key]);
+ }
+ }
+
+ private byte next = 0;
+ private void AddType(NamespacedKey key, ItemType type) {
+ type.SetID(next++);
+ keys.Add(key.Qualify(), type.GetID());
+
+ Types.Add(type);
+ }
+
+ public IResourceType GetResource(NamespacedKey key) {
+ if (!keys.ContainsKey(key.Qualify())) throw new NullReferenceException();
+ return BakedTypes[keys[key.Qualify()]];
+ }
+ }
+} \ No newline at end of file
diff --git a/source/resources/management/RecipeManager.cs b/source/resources/management/RecipeManager.cs
new file mode 100644
index 0000000..fb6df07
--- /dev/null
+++ b/source/resources/management/RecipeManager.cs
@@ -0,0 +1,34 @@
+using System.Collections.Generic;
+using System.Diagnostics;
+using Celesteia.Resources.Types;
+using Microsoft.Xna.Framework.Content;
+
+namespace Celesteia.Resources.Management {
+ public class RecipeManager : IResourceManager {
+ public List<Recipe> Recipes;
+
+ private List<IResourceCollection> _collections = new List<IResourceCollection>();
+ public void AddCollection(IResourceCollection collection) => _collections.Add(collection);
+
+ public void LoadContent(ContentManager Content) {
+ Debug.WriteLine($"Loading crafting recipes...");
+
+ Recipes = new List<Recipe>();
+
+ foreach (IResourceCollection collection in _collections)
+ LoadCollection(collection);
+ }
+
+ private void LoadCollection(IResourceCollection collection) {
+ foreach (NamespacedKey key in collection.GetRecipes().Keys) {
+ AddType(collection.GetRecipes()[key]);
+ }
+ }
+
+ private void AddType(Recipe recipe) {
+ Recipes.Add(recipe);
+ }
+
+ public IResourceType GetResource(NamespacedKey namespacedKey) => null;
+ }
+} \ No newline at end of file
diff --git a/source/resources/management/SkyboxAssets.cs b/source/resources/management/SkyboxAssets.cs
new file mode 100644
index 0000000..049c2a5
--- /dev/null
+++ b/source/resources/management/SkyboxAssets.cs
@@ -0,0 +1,42 @@
+using System.Collections.Generic;
+using System.Diagnostics;
+using Celesteia.Resources.Sprites;
+using Microsoft.Xna.Framework.Content;
+using Microsoft.Xna.Framework.Graphics;
+using MonoGame.Extended.TextureAtlases;
+
+namespace Celesteia.Resources.Management {
+ public class SkyboxAssets {
+ private List<SkyboxAsset> Assets;
+
+ public void LoadContent(ContentManager Content) {
+ Debug.WriteLine($"Loading skybox assets...");
+
+ Assets = new List<SkyboxAsset>();
+
+ Assets.Add(new SkyboxAsset(0, "stars", TextureAtlas.Create("stars", Content.Load<Texture2D>("sprites/skybox/stars2"), 1024, 1024), 1024, 0));
+ Assets.Add(new SkyboxAsset(1, "shadow", TextureAtlas.Create("shadow", Content.Load<Texture2D>("sprites/skybox/shadow"), 1024, 1024), 1024, 0));
+ Assets.Add(new SkyboxAsset(2, "nebula", TextureAtlas.Create("nebula", Content.Load<Texture2D>("sprites/skybox/nebula"), 1024, 1024), 1024, 0));
+ }
+
+ public SkyboxAsset GetAsset(string name) {
+ return Assets.Find(x => x.Name == name);
+ }
+ }
+
+ public class SkyboxAsset {
+ public readonly byte AssetID;
+ public readonly string Name;
+ public readonly SkyboxPortionFrames Frames;
+
+ public SkyboxAsset(byte id, string name, TextureAtlas atlas, int size, int frameStart, int frameCount) {
+ AssetID = id;
+ Name = name;
+ Frames = new SkyboxPortionFrames(atlas, size, frameStart, frameCount);
+
+ Debug.WriteLine($" Skybox asset '{name}' loaded.");
+ }
+
+ public SkyboxAsset(byte id, string name, TextureAtlas atlas, int size, int frame) : this (id, name, atlas, size, frame, 1) {}
+ }
+} \ No newline at end of file