From 567c422f8cd42eba2437f9a8c2522716a1649be7 Mon Sep 17 00:00:00 2001 From: hazel Date: Mon, 26 Jan 2026 22:04:39 +0100 Subject: celesteia archive, last updated april 9th 2024 Signed-off-by: hazel --- source/game/components/EntityAttributes.cs | 35 ++++++++++++++++++++++++++++++ 1 file changed, 35 insertions(+) create mode 100644 source/game/components/EntityAttributes.cs (limited to 'source/game/components/EntityAttributes.cs') diff --git a/source/game/components/EntityAttributes.cs b/source/game/components/EntityAttributes.cs new file mode 100644 index 0000000..74a8e82 --- /dev/null +++ b/source/game/components/EntityAttributes.cs @@ -0,0 +1,35 @@ +using System; +using System.Linq; + +namespace Celesteia.Game.Components { + public class EntityAttributes { + public EntityAttributeMap Attributes; + + public EntityAttributes(EntityAttributeMap attributes) { + Attributes = attributes; + } + + public EntityAttributes() : this(new EntityAttributeMap()) {} + + public partial class EntityAttributeMap { + private float[] attributes; + + public EntityAttributeMap() { + attributes = new float[Enum.GetValues(typeof(EntityAttribute)).Cast().Count()]; + } + + public EntityAttributeMap Set(EntityAttribute attribute, float value) { + attributes[(int) attribute] = value; + return this; + } + + public float Get(EntityAttribute attribute) { + return attributes[(int) attribute]; + } + } + } + + public enum EntityAttribute { + MovementSpeed, JumpFuel, JumpForce, BlockRange + } +} \ No newline at end of file -- cgit v1.2.3