From 567c422f8cd42eba2437f9a8c2522716a1649be7 Mon Sep 17 00:00:00 2001 From: hazel Date: Mon, 26 Jan 2026 22:04:39 +0100 Subject: celesteia archive, last updated april 9th 2024 Signed-off-by: hazel --- source/game/components/player/LocalPlayer.cs | 5 +++++ source/game/components/player/PlayerInput.cs | 14 ++++++++++++++ 2 files changed, 19 insertions(+) create mode 100644 source/game/components/player/LocalPlayer.cs create mode 100644 source/game/components/player/PlayerInput.cs (limited to 'source/game/components/player') diff --git a/source/game/components/player/LocalPlayer.cs b/source/game/components/player/LocalPlayer.cs new file mode 100644 index 0000000..4780ec1 --- /dev/null +++ b/source/game/components/player/LocalPlayer.cs @@ -0,0 +1,5 @@ +namespace Celesteia.Game.Components.Player { + public class LocalPlayer { + public float JumpRemaining = .5f; + } +} \ No newline at end of file diff --git a/source/game/components/player/PlayerInput.cs b/source/game/components/player/PlayerInput.cs new file mode 100644 index 0000000..96f3a57 --- /dev/null +++ b/source/game/components/player/PlayerInput.cs @@ -0,0 +1,14 @@ +using Celesteia.Game.Input.Conditions; + +namespace Celesteia.Game.Components.Player { + public class PlayerInput { + public ICondition Horizontal; + public ICondition Run; + public ICondition Jump; + public ICondition Inventory; + public ICondition Crafting; + public ICondition Pause; + public ICondition PrimaryUse; + public ICondition SecondaryUse; + } +} \ No newline at end of file -- cgit v1.2.3