From 567c422f8cd42eba2437f9a8c2522716a1649be7 Mon Sep 17 00:00:00 2001 From: hazel Date: Mon, 26 Jan 2026 22:04:39 +0100 Subject: celesteia archive, last updated april 9th 2024 Signed-off-by: hazel --- source/game/planets/GeneratedPlanet.cs | 35 ++++++++++++++++++++++++++++++++++ 1 file changed, 35 insertions(+) create mode 100644 source/game/planets/GeneratedPlanet.cs (limited to 'source/game/planets/GeneratedPlanet.cs') diff --git a/source/game/planets/GeneratedPlanet.cs b/source/game/planets/GeneratedPlanet.cs new file mode 100644 index 0000000..c89a6c8 --- /dev/null +++ b/source/game/planets/GeneratedPlanet.cs @@ -0,0 +1,35 @@ +using System; +using Celesteia.Game.Planets.Generation; +using Microsoft.Xna.Framework; + +namespace Celesteia.Game.Planets { + public class GeneratedPlanet : ChunkMap + { + public int Seed { get; private set; } + + private IChunkProvider _provider; + + public GeneratedPlanet(int w, int h, int? seed = null) : base(w, h) + { + Seed = seed.HasValue ? seed.Value : (int) System.DateTime.Now.Ticks; + } + + public void Generate(IChunkProvider provider, Action progressReport = null) { + Action doProgressReport = (s) => { if (progressReport != null) progressReport(s); }; + + _provider = provider; + doProgressReport("Generating chunks..."); + + ChunkVector _cv; + for (_cv.X = 0; _cv.X < Width; _cv.X++) + for (_cv.Y = 0; _cv.Y < Height; _cv.Y++) + provider.ProvideChunk(Map[_cv.X, _cv.Y] = new Chunk(_cv)); + + provider.GenerateStructures(doProgressReport); + + doProgressReport("Planet generated."); + } + + public override Vector2 GetSpawnpoint() => _provider.GetSpawnpoint(); + } +} \ No newline at end of file -- cgit v1.2.3