From 567c422f8cd42eba2437f9a8c2522716a1649be7 Mon Sep 17 00:00:00 2001 From: hazel Date: Mon, 26 Jan 2026 22:04:39 +0100 Subject: celesteia archive, last updated april 9th 2024 Signed-off-by: hazel --- source/resources/sprites/EntityFrames.cs | 32 ++++++++++++++++++++++++++++++++ 1 file changed, 32 insertions(+) create mode 100644 source/resources/sprites/EntityFrames.cs (limited to 'source/resources/sprites/EntityFrames.cs') diff --git a/source/resources/sprites/EntityFrames.cs b/source/resources/sprites/EntityFrames.cs new file mode 100644 index 0000000..65e31ee --- /dev/null +++ b/source/resources/sprites/EntityFrames.cs @@ -0,0 +1,32 @@ +using Microsoft.Xna.Framework; +using Microsoft.Xna.Framework.Graphics; +using MonoGame.Extended.TextureAtlases; + +namespace Celesteia.Resources.Sprites { + public class EntityFrames { + public SpriteEffects Effects; + + public int Frame; + + private readonly Vector2 _scaling; + + private TextureRegion2D[] _frames; + + public EntityFrames(TextureAtlas atlas, int startIndex, int frameCount, float scaling) { + _scaling = new Vector2(scaling); + + _frames = new TextureRegion2D[frameCount]; + for (int i = 0; i < frameCount; i++) { + _frames[i] = atlas.GetRegion(startIndex + i); + } + } + + private Vector2 GetOrigin(TextureRegion2D frame) { + return new Vector2(0.5f * frame.Width, 0.5f * frame.Height); + } + + public void Draw(int index, SpriteBatch spriteBatch, Vector2 position, Vector2 scale, Color color) { + spriteBatch.Draw(_frames[Frame % _frames.Length], position, color, 0f, GetOrigin(_frames[index % _frames.Length]), _scaling * scale, Effects, 0f, null); + } + } +} \ No newline at end of file -- cgit v1.2.3