blob: 96f3a57e593346827b177e0a374465452be8eaaa (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
|
using Celesteia.Game.Input.Conditions;
namespace Celesteia.Game.Components.Player {
public class PlayerInput {
public ICondition<float> Horizontal;
public ICondition<bool> Run;
public ICondition<bool> Jump;
public ICondition<bool> Inventory;
public ICondition<bool> Crafting;
public ICondition<bool> Pause;
public ICondition<bool> PrimaryUse;
public ICondition<bool> SecondaryUse;
}
}
|