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path: root/source/game/items/IItemActions.cs
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using Celesteia.Game.Planets;
using Microsoft.Xna.Framework;
using MonoGame.Extended.Entities;

namespace Celesteia.Game.Items {
    public interface IItemActions {

        public bool Primary(GameTime gameTime, ChunkMap chunkMap, Point cursor, Entity user);
        public bool Secondary(GameTime gameTime, ChunkMap chunkMap, Point cursor, Entity user);
    }
}