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| author | hazel <hazel@hazelthats.me> | 2026-01-26 22:04:39 +0100 |
|---|---|---|
| committer | hazel <hazel@hazelthats.me> | 2026-01-26 22:04:39 +0100 |
| commit | 567c422f8cd42eba2437f9a8c2522716a1649be7 (patch) | |
| tree | 93c5b296f3b7c14b626d0aadf5cad37764c41c74 /source/game/WorldManager.cs | |
| download | celesteia-567c422f8cd42eba2437f9a8c2522716a1649be7.tar.gz celesteia-567c422f8cd42eba2437f9a8c2522716a1649be7.tar.bz2 celesteia-567c422f8cd42eba2437f9a8c2522716a1649be7.zip | |
celesteia archive, last updated april 9th 2024
Signed-off-by: hazel <hazel@hazelthats.me>
Diffstat (limited to 'source/game/WorldManager.cs')
| -rw-r--r-- | source/game/WorldManager.cs | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/source/game/WorldManager.cs b/source/game/WorldManager.cs new file mode 100644 index 0000000..31040f8 --- /dev/null +++ b/source/game/WorldManager.cs @@ -0,0 +1,33 @@ +using System; +using System.Threading.Tasks; +using Celesteia.Game.ECS; +using Celesteia.Game.Planets; +using Celesteia.Game.Planets.Generation; +using Microsoft.Xna.Framework; + +namespace Celesteia.Game { + public class WorldManager : GameComponent + { + private new GameInstance Game => (GameInstance) base.Game; + public WorldManager(GameInstance Game) : base(Game) {} + + private GameWorld _loaded; + + private GameWorld LoadWorld(GameWorld gameWorld) { + if (_loaded != null) _loaded.Dispose(); + + return _loaded = gameWorld; + } + + public async Task<GameWorld> LoadNewWorld(Action<string> progressReport = null, int? seed = null) { + // Asynchronously generate the world. + GameWorld generatedWorld = await Task.Run<GameWorld>(() => { + GeneratedPlanet planet = new GeneratedPlanet(250, 75, seed); + planet.Generate(new TerranPlanetGenerator(planet), progressReport); + return new GameWorld(planet); + }); + + return LoadWorld(generatedWorld); + } + } +}
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