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authorhazel <hazel@hazelthats.me>2026-01-26 22:04:39 +0100
committerhazel <hazel@hazelthats.me>2026-01-26 22:04:39 +0100
commit567c422f8cd42eba2437f9a8c2522716a1649be7 (patch)
tree93c5b296f3b7c14b626d0aadf5cad37764c41c74 /source/game/components/player/PlayerInput.cs
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celesteia archive, last updated april 9th 2024
Signed-off-by: hazel <hazel@hazelthats.me>
Diffstat (limited to 'source/game/components/player/PlayerInput.cs')
-rw-r--r--source/game/components/player/PlayerInput.cs14
1 files changed, 14 insertions, 0 deletions
diff --git a/source/game/components/player/PlayerInput.cs b/source/game/components/player/PlayerInput.cs
new file mode 100644
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+++ b/source/game/components/player/PlayerInput.cs
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+using Celesteia.Game.Input.Conditions;
+
+namespace Celesteia.Game.Components.Player {
+ public class PlayerInput {
+ public ICondition<float> Horizontal;
+ public ICondition<bool> Run;
+ public ICondition<bool> Jump;
+ public ICondition<bool> Inventory;
+ public ICondition<bool> Crafting;
+ public ICondition<bool> Pause;
+ public ICondition<bool> PrimaryUse;
+ public ICondition<bool> SecondaryUse;
+ }
+} \ No newline at end of file