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authorhazel <hazel@hazelthats.me>2026-01-26 22:04:39 +0100
committerhazel <hazel@hazelthats.me>2026-01-26 22:04:39 +0100
commit567c422f8cd42eba2437f9a8c2522716a1649be7 (patch)
tree93c5b296f3b7c14b626d0aadf5cad37764c41c74 /source/game/input/definitions/gamepad/BinaryGamepadDefinition.cs
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celesteia archive, last updated april 9th 2024
Signed-off-by: hazel <hazel@hazelthats.me>
Diffstat (limited to 'source/game/input/definitions/gamepad/BinaryGamepadDefinition.cs')
-rw-r--r--source/game/input/definitions/gamepad/BinaryGamepadDefinition.cs10
1 files changed, 10 insertions, 0 deletions
diff --git a/source/game/input/definitions/gamepad/BinaryGamepadDefinition.cs b/source/game/input/definitions/gamepad/BinaryGamepadDefinition.cs
new file mode 100644
index 0000000..5aec7a8
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+++ b/source/game/input/definitions/gamepad/BinaryGamepadDefinition.cs
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+using Microsoft.Xna.Framework.Input;
+
+namespace Celesteia.Game.Input.Definitions.Gamepad {
+ public class BinaryGamepadDefinition : IBinaryInputDefinition {
+ public Buttons Buttons;
+ public InputPollType PollType;
+
+ public bool Test() => GamepadHelper.PollButtons(Buttons, PollType);
+ }
+} \ No newline at end of file