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authorhazel <hazel@hazelthats.me>2026-01-26 22:04:39 +0100
committerhazel <hazel@hazelthats.me>2026-01-26 22:04:39 +0100
commit567c422f8cd42eba2437f9a8c2522716a1649be7 (patch)
tree93c5b296f3b7c14b626d0aadf5cad37764c41c74 /source/game/items/BlockItemActions.cs
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celesteia archive, last updated april 9th 2024
Signed-off-by: hazel <hazel@hazelthats.me>
Diffstat (limited to 'source/game/items/BlockItemActions.cs')
-rw-r--r--source/game/items/BlockItemActions.cs73
1 files changed, 73 insertions, 0 deletions
diff --git a/source/game/items/BlockItemActions.cs b/source/game/items/BlockItemActions.cs
new file mode 100644
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+++ b/source/game/items/BlockItemActions.cs
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+using Celesteia.Game.Components;
+using Celesteia.Game.Components.Physics;
+using Celesteia.Game.Planets;
+using Celesteia.Resources;
+using Celesteia.Resources.Types;
+using Microsoft.Xna.Framework;
+using MonoGame.Extended;
+using MonoGame.Extended.Entities;
+
+namespace Celesteia.Game.Items {
+ public class BlockItemActions : CooldownItemActions {
+ protected BlockType type;
+ protected byte id = 0;
+
+ public BlockItemActions(NamespacedKey blockKey) {
+ UseTime = 0;
+ type = ResourceManager.Blocks.GetResource(blockKey) as BlockType;
+ id = type.GetID();
+ }
+
+ public override bool Primary(GameTime gameTime, ChunkMap chunkMap, Point cursor, Entity user)
+ => Assert(gameTime, chunkMap, cursor, user, false) && Place(chunkMap, cursor, false);
+
+ public override bool Secondary(GameTime gameTime, ChunkMap chunkMap, Point cursor, Entity user)
+ => Assert(gameTime, chunkMap, cursor, user, true) && Place(chunkMap, cursor, true);
+
+ public virtual bool Assert(GameTime gameTime, ChunkMap chunkMap, Point cursor, Entity user, bool forWall) {
+ if (!base.Assert(gameTime)) return false;
+ if (id == 0) return false;
+
+ UpdateLastUse(gameTime);
+
+ if (!user.Has<Transform2>() || !user.Has<EntityAttributes>()) return false;
+
+ Transform2 entityTransform = user.Get<Transform2>();
+ EntityAttributes.EntityAttributeMap attributes = user.Get<EntityAttributes>().Attributes;
+
+ if (Vector2.Distance(entityTransform.Position, cursor.ToVector2()) > attributes.Get(EntityAttribute.BlockRange)) return false;
+
+ if (!forWall && user.Has<CollisionBox>()) {
+ Rectangle box = user.Get<CollisionBox>().Rounded;
+ RectangleF? rect = chunkMap.TestBoundingBox(cursor.X, cursor.Y, type.BoundingBox);
+ if (rect.HasValue) {
+ bool intersect = rect.Intersects(new RectangleF(box.X, box.Y, box.Width, box.Height));
+ if (intersect) return false;
+ }
+ }
+
+ if (!(forWall ?
+ chunkMap.GetBackground(cursor.X, cursor.Y) :
+ chunkMap.GetForeground(cursor.X, cursor.Y))
+ .Empty) return false;
+
+ // Require adjacent blocks or a filled tile on the other layer.
+ return (
+ chunkMap.GetAny(cursor.X - 1, cursor.Y) ||
+ chunkMap.GetAny(cursor.X + 1, cursor.Y) ||
+ chunkMap.GetAny(cursor.X, cursor.Y - 1) ||
+ chunkMap.GetAny(cursor.X, cursor.Y + 1)
+ ) || (forWall ?
+ chunkMap.GetForeground(cursor.X, cursor.Y) :
+ chunkMap.GetBackground(cursor.X, cursor.Y))
+ .Empty;
+ }
+
+ public bool Place(ChunkMap chunkMap, Point cursor, bool wall) {
+ if (wall) chunkMap.SetBackgroundID(cursor, id);
+ else chunkMap.SetForegroundID(cursor, id);
+
+ return true;
+ }
+ }
+} \ No newline at end of file