diff options
| author | hazel <hazel@hazelthats.me> | 2026-01-26 22:04:39 +0100 |
|---|---|---|
| committer | hazel <hazel@hazelthats.me> | 2026-01-26 22:04:39 +0100 |
| commit | 567c422f8cd42eba2437f9a8c2522716a1649be7 (patch) | |
| tree | 93c5b296f3b7c14b626d0aadf5cad37764c41c74 /source/game/planets/generation/IWorldGenerator.cs | |
| download | celesteia-567c422f8cd42eba2437f9a8c2522716a1649be7.tar.gz celesteia-567c422f8cd42eba2437f9a8c2522716a1649be7.tar.bz2 celesteia-567c422f8cd42eba2437f9a8c2522716a1649be7.zip | |
celesteia archive, last updated april 9th 2024
Signed-off-by: hazel <hazel@hazelthats.me>
Diffstat (limited to 'source/game/planets/generation/IWorldGenerator.cs')
| -rw-r--r-- | source/game/planets/generation/IWorldGenerator.cs | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/source/game/planets/generation/IWorldGenerator.cs b/source/game/planets/generation/IWorldGenerator.cs new file mode 100644 index 0000000..92b528b --- /dev/null +++ b/source/game/planets/generation/IWorldGenerator.cs @@ -0,0 +1,18 @@ +using System; +using Microsoft.Xna.Framework; + +namespace Celesteia.Game.Planets.Generation { + public interface IChunkProvider { + // Provide a chunk's tile map. + public void ProvideChunk(Chunk c); + + // Get the natural block and wall at X and Y. + public byte[] GetNaturalBlocks(int x, int y); + + // Get a safe spot to spawn the player. + public Vector2 GetSpawnpoint(); + + // Generate various structures in the world. + public void GenerateStructures(Action<string> progressReport = null); + } +}
\ No newline at end of file |
