aboutsummaryrefslogtreecommitdiff
path: root/source/game/systems/ui
diff options
context:
space:
mode:
authorhazel <hazel@hazelthats.me>2026-01-26 22:04:39 +0100
committerhazel <hazel@hazelthats.me>2026-01-26 22:04:39 +0100
commit567c422f8cd42eba2437f9a8c2522716a1649be7 (patch)
tree93c5b296f3b7c14b626d0aadf5cad37764c41c74 /source/game/systems/ui
downloadcelesteia-567c422f8cd42eba2437f9a8c2522716a1649be7.tar.gz
celesteia-567c422f8cd42eba2437f9a8c2522716a1649be7.tar.bz2
celesteia-567c422f8cd42eba2437f9a8c2522716a1649be7.zip
celesteia archive, last updated april 9th 2024
Signed-off-by: hazel <hazel@hazelthats.me>
Diffstat (limited to 'source/game/systems/ui')
-rw-r--r--source/game/systems/ui/GameGUIDrawSystem.cs12
1 files changed, 12 insertions, 0 deletions
diff --git a/source/game/systems/ui/GameGUIDrawSystem.cs b/source/game/systems/ui/GameGUIDrawSystem.cs
new file mode 100644
index 0000000..0140786
--- /dev/null
+++ b/source/game/systems/ui/GameGUIDrawSystem.cs
@@ -0,0 +1,12 @@
+using Celesteia.GUIs.Game;
+using Microsoft.Xna.Framework;
+using MonoGame.Extended.Entities.Systems;
+
+namespace Celesteia.Game.Systems.UI {
+ public class GameGUIDrawSystem : DrawSystem {
+ private GameGUI _gui;
+
+ public GameGUIDrawSystem(GameGUI gui) => _gui = gui;
+ public override void Draw(GameTime gameTime) => _gui.Draw(gameTime);
+ }
+} \ No newline at end of file