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-rw-r--r--source/game/components/player/LocalPlayer.cs5
-rw-r--r--source/game/components/player/PlayerInput.cs14
2 files changed, 19 insertions, 0 deletions
diff --git a/source/game/components/player/LocalPlayer.cs b/source/game/components/player/LocalPlayer.cs
new file mode 100644
index 0000000..4780ec1
--- /dev/null
+++ b/source/game/components/player/LocalPlayer.cs
@@ -0,0 +1,5 @@
+namespace Celesteia.Game.Components.Player {
+ public class LocalPlayer {
+ public float JumpRemaining = .5f;
+ }
+} \ No newline at end of file
diff --git a/source/game/components/player/PlayerInput.cs b/source/game/components/player/PlayerInput.cs
new file mode 100644
index 0000000..96f3a57
--- /dev/null
+++ b/source/game/components/player/PlayerInput.cs
@@ -0,0 +1,14 @@
+using Celesteia.Game.Input.Conditions;
+
+namespace Celesteia.Game.Components.Player {
+ public class PlayerInput {
+ public ICondition<float> Horizontal;
+ public ICondition<bool> Run;
+ public ICondition<bool> Jump;
+ public ICondition<bool> Inventory;
+ public ICondition<bool> Crafting;
+ public ICondition<bool> Pause;
+ public ICondition<bool> PrimaryUse;
+ public ICondition<bool> SecondaryUse;
+ }
+} \ No newline at end of file