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-rw-r--r--source/game/ecs/GameWorld.cs41
1 files changed, 41 insertions, 0 deletions
diff --git a/source/game/ecs/GameWorld.cs b/source/game/ecs/GameWorld.cs
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+++ b/source/game/ecs/GameWorld.cs
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+using System;
+using System.Collections.Generic;
+using Celesteia.Game.Components.Entity;
+using Celesteia.Game.Planets;
+using Celesteia.Game.Systems;
+using Microsoft.Xna.Framework;
+using MonoGame.Extended.Entities;
+using MonoGame.Extended.Entities.Systems;
+
+namespace Celesteia.Game.ECS {
+ public class GameWorld : IDisposable {
+ public ChunkMap ChunkMap { get; private set; }
+ public GameWorld(ChunkMap map) => ChunkMap = map;
+
+ public void Dispose() {
+ _w.Dispose();
+ ChunkMap = null;
+ }
+
+ private World _w;
+ private WorldBuilder _builder;
+
+ public WorldBuilder BeginBuilder() => _builder = new WorldBuilder();
+
+ public WorldBuilder AddSystem(ISystem system) => _builder.AddSystem(system);
+
+ public void EndBuilder() => _w = _builder.Build();
+
+ public Entity CreateEntity() {
+ Entity e = _w.CreateEntity();
+ e.Attach(new GameWorldEntity(this, e.Id));
+
+ return e;
+ }
+
+ public void DestroyEntity(int id) => _w.DestroyEntity(id);
+
+ public void Update(GameTime gt) => _w.Update(gt);
+ public void Draw(GameTime gt) => _w.Draw(gt);
+ }
+} \ No newline at end of file