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authorhazel <hazel@hazelthats.me>2026-01-26 22:04:39 +0100
committerhazel <hazel@hazelthats.me>2026-01-26 22:04:39 +0100
commit567c422f8cd42eba2437f9a8c2522716a1649be7 (patch)
tree93c5b296f3b7c14b626d0aadf5cad37764c41c74 /source/game/input/conditions
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celesteia archive, last updated april 9th 2024
Signed-off-by: hazel <hazel@hazelthats.me>
Diffstat (limited to 'source/game/input/conditions')
-rw-r--r--source/game/input/conditions/AllCondition.cs15
-rw-r--r--source/game/input/conditions/AnyCondition.cs15
-rw-r--r--source/game/input/conditions/AverageCondition.cs16
-rw-r--r--source/game/input/conditions/ICondition.cs5
4 files changed, 51 insertions, 0 deletions
diff --git a/source/game/input/conditions/AllCondition.cs b/source/game/input/conditions/AllCondition.cs
new file mode 100644
index 0000000..183acfb
--- /dev/null
+++ b/source/game/input/conditions/AllCondition.cs
@@ -0,0 +1,15 @@
+using Celesteia.Game.Input.Definitions;
+
+namespace Celesteia.Game.Input.Conditions {
+ public class AllCondition : ICondition<bool> {
+ private IBinaryInputDefinition[] _definitions;
+
+ public AllCondition(params IBinaryInputDefinition[] definitions)
+ => _definitions = definitions;
+
+ public bool Poll() {
+ for (int i = 0; i < _definitions.Length; i++) if (!_definitions[i].Test()) return false;
+ return true;
+ }
+ }
+} \ No newline at end of file
diff --git a/source/game/input/conditions/AnyCondition.cs b/source/game/input/conditions/AnyCondition.cs
new file mode 100644
index 0000000..a870539
--- /dev/null
+++ b/source/game/input/conditions/AnyCondition.cs
@@ -0,0 +1,15 @@
+using Celesteia.Game.Input.Definitions;
+
+namespace Celesteia.Game.Input.Conditions {
+ public class AnyCondition : ICondition<bool> {
+ private IBinaryInputDefinition[] _definitions;
+
+ public AnyCondition(params IBinaryInputDefinition[] definitions)
+ => _definitions = definitions;
+
+ public bool Poll() {
+ for (int i = 0; i < _definitions.Length; i++) if (_definitions[i].Test()) return true;
+ return false;
+ }
+ }
+} \ No newline at end of file
diff --git a/source/game/input/conditions/AverageCondition.cs b/source/game/input/conditions/AverageCondition.cs
new file mode 100644
index 0000000..08abdb7
--- /dev/null
+++ b/source/game/input/conditions/AverageCondition.cs
@@ -0,0 +1,16 @@
+using Celesteia.Game.Input.Definitions;
+
+namespace Celesteia.Game.Input.Conditions {
+ public class AverageCondition : ICondition<float> {
+ private IFloatInputDefinition[] _definitions;
+
+ public AverageCondition(params IFloatInputDefinition[] definitions)
+ => _definitions = definitions;
+
+ public float Poll() {
+ float total = 0f;
+ for (int i = 0; i < _definitions.Length; i++) total += _definitions[i].Test();
+ return total / _definitions.Length;
+ }
+ }
+} \ No newline at end of file
diff --git a/source/game/input/conditions/ICondition.cs b/source/game/input/conditions/ICondition.cs
new file mode 100644
index 0000000..32bbc74
--- /dev/null
+++ b/source/game/input/conditions/ICondition.cs
@@ -0,0 +1,5 @@
+namespace Celesteia.Game.Input.Conditions {
+ public interface ICondition<T> {
+ T Poll();
+ }
+} \ No newline at end of file