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| author | hazel <hazel@hazelthats.me> | 2026-01-26 22:04:39 +0100 |
|---|---|---|
| committer | hazel <hazel@hazelthats.me> | 2026-01-26 22:04:39 +0100 |
| commit | 567c422f8cd42eba2437f9a8c2522716a1649be7 (patch) | |
| tree | 93c5b296f3b7c14b626d0aadf5cad37764c41c74 /source/game/planets/BlockState.cs | |
| download | celesteia-567c422f8cd42eba2437f9a8c2522716a1649be7.tar.gz celesteia-567c422f8cd42eba2437f9a8c2522716a1649be7.tar.bz2 celesteia-567c422f8cd42eba2437f9a8c2522716a1649be7.zip | |
celesteia archive, last updated april 9th 2024
Signed-off-by: hazel <hazel@hazelthats.me>
Diffstat (limited to 'source/game/planets/BlockState.cs')
| -rw-r--r-- | source/game/planets/BlockState.cs | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/source/game/planets/BlockState.cs b/source/game/planets/BlockState.cs new file mode 100644 index 0000000..e7d4be0 --- /dev/null +++ b/source/game/planets/BlockState.cs @@ -0,0 +1,43 @@ +using Celesteia.Game.Components.Items; +using Celesteia.Resources; +using Celesteia.Resources.Sprites; +using Celesteia.Resources.Types; + +namespace Celesteia.Game.Planets { + public struct BlockState { + public static BlockState None = new BlockState() { Empty = true }; + + public bool Empty; + + private byte _id; + public byte BlockID { + get => _id; + set { + _id = value; + Type = ResourceManager.Blocks.GetBlock(BlockID) as BlockType; + + Empty = _id == 0; + Translucent = Type.Translucent; + Frames = Type.Frames; + } + } + + public BlockType Type { get; private set; } + public bool Translucent { get; private set; } + public BlockFrames Frames { get; private set; } + + public int BreakProgress; + + public bool Draw; + public bool HasFrames() => Frames != null; + + public BlockData Data; + public bool HasData() => Data != null; + } + + public class BlockData {} + public class TileEntity : BlockData {} + public class Container : TileEntity { + public Inventory inventory; + } +}
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