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authorhazel <hazel@hazelthats.me>2026-01-26 22:04:39 +0100
committerhazel <hazel@hazelthats.me>2026-01-26 22:04:39 +0100
commit567c422f8cd42eba2437f9a8c2522716a1649be7 (patch)
tree93c5b296f3b7c14b626d0aadf5cad37764c41c74 /source/game/systems/CameraSystem.cs
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celesteia archive, last updated april 9th 2024
Signed-off-by: hazel <hazel@hazelthats.me>
Diffstat (limited to 'source/game/systems/CameraSystem.cs')
-rw-r--r--source/game/systems/CameraSystem.cs39
1 files changed, 39 insertions, 0 deletions
diff --git a/source/game/systems/CameraSystem.cs b/source/game/systems/CameraSystem.cs
new file mode 100644
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+++ b/source/game/systems/CameraSystem.cs
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+using System;
+using Celesteia.Game.Components;
+using Celesteia.Game.Input;
+using Celesteia.Graphics;
+using Microsoft.Xna.Framework;
+using Microsoft.Xna.Framework.Input;
+using MonoGame.Extended;
+using MonoGame.Extended.Entities;
+using MonoGame.Extended.Entities.Systems;
+
+namespace Celesteia.Game.Systems {
+ public class CameraSystem : EntityUpdateSystem
+ {
+ private Camera2D _camera;
+ private float smoothing = 128f;
+
+ private ComponentMapper<Transform2> transformMapper;
+
+ public CameraSystem(Camera2D camera) : base(Aspect.All(typeof(Transform2), typeof(CameraFollow)))
+ => _camera = camera;
+
+ public override void Initialize(IComponentMapperService mapperService)
+ => transformMapper = mapperService.GetMapper<Transform2>();
+
+ Vector2 pos;
+ public override void Update(GameTime gameTime)
+ {
+ foreach (int entityId in ActiveEntities) {
+ pos = transformMapper.Get(entityId).Position * smoothing;
+ pos.X = MathF.Round(pos.X) / smoothing;
+ pos.Y = MathF.Round(pos.Y) / smoothing;
+ _camera.Center = pos;
+ break;
+ }
+
+ if (KeyboardHelper.IsDown(Keys.LeftControl)) _camera.Zoom += (int) Math.Clamp(MouseHelper.ScrollDelta, -1f, 1f);
+ }
+ }
+} \ No newline at end of file