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+## __Phase 4: Enter the Dragon__
+
+### Toolbox / Raidplan
+
+[Mami Darklit](https://raidplan.io/plan/scWeh81_SDmJyOsn)
+
+[Crystallize Time fast dragons](https://raidplan.io/plan/PPZ2sl43DYxq2vZ8)
+
+### Darklit Dragonsong
+__General Positions__
+Healer position in the middle towards A marker.
+Tanks position in the west towards D marker.
+DPS position between C and B marker.
+DPS make sure you don't form a direct line with other DPS towards the Healer stack north to make sure you can easily identify who you are tetherd to.
+
+### Crystalized Time
+__Priorities__
+Red Debuff Positions are played in the following priority:
+DPS E for Red Ice and SE for Red Wind
+Support W for Red Ice or SW for Red Wind
+
+If there are two Red Debuff combos are (i.e 2x Red Ice) in the same group, move with the following priority to the other side:
+M1 > M2 > R1 > R2
+MT > OT > H1 > H2
+
+__Red Ice__
+As Red Ice close to dark, you instantly move to dark after popping your head.
+As Red Ice far away from dark you can either play it normally as in the Raidplan or target the Dark Debuff Person and dash to them. Sprint + any kind of dash works. Just gotta be fast after head pops. This makes the Stack afterwards a lot safer.
+
+__Winds Move__
+After the first traffic light goes off, the wind moves in the middle of the petal close to the edge of the explosion.
+The party just moves in the same direction but slightly in front of the Red Wind person at the wall.
+
+__Blue Debuff Priority & Macros__
+/p ==========
+/p Stack -> B
+/p Dark -> D
+/p Water -> 3
+/p Ice -> 4
+/p ==========
+
+/e ┏━━━━━━━━━━━━━━━━━━
+/e ┃ north
+/e ┃
+/e ┃ Dark D Stack B
+/e ┃
+/e ┃ Ice 4 Water 3
+/e ┃
+/e ┃ south
+/e ┗━━━━━━━━━━━━━━━━━━
+
+__Spread after rewind placement__
+Tanks move to the wall (don't hit crystal)
+Healer stay close to the rewind spots (don't hit the crystal)
+DPS move into the Arena. As a general idea you can just run towards your Marker. Or just dash to the other side of the Arena if possible.
+
+**Akh Morns**
+__4-4__
+G1 under Ryne, G2 under Gaia
+If HP check is not met -> MT goes south to sacrifice
+If you as MT think its going to be close or dislike being killed because of that/do not want to sac - do not destroy the crystal, just stay in the group and maybe the HP check is met last second.
+
+__7-1__
+In case of someone dying in CT for recovery purposes tanks can opt to do 7-1 instead of 4-4.
+Tank can only use 120s + external party mit on rewind to survive in case of someone standing wrong.
+Can use 90s + short to solo the Akh Morn after. Stand away from from Crystal/North and middle.
+Announce it prior if you wanna do this as tank. Party can stack underneath boss/middle then.
+If nothing is mentioned: the standard way to do Akh Morns is 4-4